c:mrm:2026:exploring_research_theories
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| c:mrm:2026:exploring_research_theories [2026/03/05 04:19] – hkimscil | c:mrm:2026:exploring_research_theories [2026/03/05 04:28] (current) – [2] hkimscil | ||
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| - | media 현상에서 시작 | + | ====== |
| * impact of TikTok algorithms | * impact of TikTok algorithms | ||
| * what are the impacts of TikTok algorithms? | * what are the impacts of TikTok algorithms? | ||
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| * what TikTok algorithms are related to bipolar distribution of political distribution | * what TikTok algorithms are related to bipolar distribution of political distribution | ||
| * [[https:// | * [[https:// | ||
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| + | ====== 2 ====== | ||
| + | * what are the relationships between game design and churn rate | ||
| + | * what are the social and/or psychological theories related to the game design and churn rate | ||
| + | * what are the social and/or psychological theories related to users' behavior in online game | ||
| + | * what are the relationships between violence in games and real ones? | ||
| + | * what are the social or psychological theories pointing out the relationships between violence in games and real ones? | ||
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c/mrm/2026/exploring_research_theories.1772684378.txt.gz · Last modified: by hkimscil
