hkim:course_plan
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| hkim:course_plan [2026/06/22 02:06] – [Theories in Mediated Communication (미디에이티드커뮤니케이션이론)] hkimscil | hkim:course_plan [2026/06/22 02:13] (current) – [Theories in Mediated Communication (미디에이티드커뮤니케이션이론)] hkimscil | ||
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| * . . . . | * . . . . | ||
| * User vs Game (AR, VR, and AI etc.) | * User vs Game (AR, VR, and AI etc.) | ||
| - | * | + | * How users' interactions shape the game design? |
| + | * How the game design shape users' interactions? | ||
| + | * How do technologies influence users' social activities? | ||
| + | * Input, output device | ||
| + | * in multi-player (Multi user) game environment | ||
| ====== Social Network Studies in Mediated Communication (소셜네트워크이론과분석) ====== | ====== Social Network Studies in Mediated Communication (소셜네트워크이론과분석) ====== | ||
| Social network studies in mediated communication examine how **digital platforms** and **computer-mediated communication (CMC)** and **AI technologies** shape human interaction, | Social network studies in mediated communication examine how **digital platforms** and **computer-mediated communication (CMC)** and **AI technologies** shape human interaction, | ||
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