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c:g:mrm:2022:week03 [2022/03/22 09:44] – [Thesis style] hkimscilc:g:mrm:2022:week03 [2022/03/29 10:28] – [Research design] hkimscil
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 ====== Thesis style ====== ====== Thesis style ======
-  * APA [[https://apastyle.apa.org/]]+  * APA  
 +    * [[https://apastyle.apa.org/]] 
 +    * [[https://owl.purdue.edu/owl/research_and_citation/apa_style/apa_style_introduction.html|7th APA style introduction from the Purdue Univ.]] 
 +    * [[https://owl.purdue.edu/owl/research_and_citation/apa6_style/apa_style_introduction.html]]
   * MLA    * MLA 
     * [[https://style.mla.org/]]     * [[https://style.mla.org/]]
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     * [[https://scholar.google.com/|google scholar]]      * [[https://scholar.google.com/|google scholar]] 
   * library   * library
-  +    ERIC 
 +    * JSTOR 
 +    * Sage 
 +    * OUP (Oxford Journals) 
 +    * ScienceDirect 
 +    * PsycARTICLES : American Psychological Association 
 +    * ProQuest Historical Periodicals 
 +  * term: "virtual human interaction" "social theory"  
 +  * term: "virtual human" "social theory" "interface"  
 + 
 + 
 +  * [[https://academic.oup.com/journals/search-results?q=(virtual+human+AND+social+theory+AND+interface)&f_JournalTitle=Journal+of+CommunicationANDJournal+of+Computer-Mediated+CommunicationANDCommunication+Theory&fl_SiteID=5567&qb=%7b%22q%22%3a%22virtual+human%22%2c%22q2%22%3a%22social+theory%22%2c%22q3%22%3a%22interface%22%7d&page=1|OUP search with "virtual human" "social theory" "interface"]] with three journals  
 +    * https://academic.oup.com/joc/article/56/4/754/4102572?searchresult=1 
 + 
 + 
 +====== Research design ====== 
 +  * {{http://commres.net/wiki/_media/the_third_person_effect_sprial_of_silence.pdf|제3자효과가설과 침묵의나선이론의 연계}} 
 +    * 차례  
 +      * 이론 -- 가설 -- 데이터수집 -- (데이터분석을 통한) 가설검증 
 +      * 이론의 역할 (Regularity in social phenomena. 사회현상에 대한 규칙성) 
 +      * 가설의 등장 (그 규칙성을 확인해 볼 수 있는 선언문) 
 +        * 2개 혹은 그 이상의 변인간의 관계 (relationships between two or more variables)  
 +        * level of measurement 
 +        * types of variables 
 +        * 차이의 가설과 (hypothesis of difference) 연관의 가설 (hypothesis of association) 
 +          * The very reason why we learn "level of measurement" and "types of variables" 
 +  * 논문의 예 
 +    * keywords in library search ''group polarization public opinion online -->'' [[https://library.ajou.ac.kr/#/eds/si?keyword=group%20polarization%20public%20opinion%20online&max=10&offset=10|the link]] 
 +    * [[https://library.ajou.ac.kr/#/eds/detail?an=edsjsr.24545915&dbId=edsjsr|The Informational Basis for Mass Polarization]] ''-->'' [[https://www.jstor.org/stable/24545915?seq=1#metadata_info_tab_contents|The Article]] 
 +    * Early studies -> h. 1, 2, 3 
 +    * Study 1 for h1, h2 and result 
 +    * Study 2 for h3 and result  
 +  * 논문 예 2. [[https://library.ajou.ac.kr/#/eds/si?keyword=%EC%98%A8%EB%9D%BC%EC%9D%B8%20%EA%B7%B9%ED%99%94&max=10&offset=0|온라인 극화]] 
 +    * 있는 그대로의 댓글 vs. 승인받은 댓글 vs. 인용된 댓글 -- 댓글에 대한 제3자 개입이 여론 지각 및 이슈에 대한 의견에 미치는 영향 ''-->'' {{:있는 그대로의 댓글 vs. 승인받은 댓글 vs. 인용된 댓글.pdf|논문 로칼링크}} 
 +    * 가설과 연구문제 
 + 
 +---- 
 +  * Find (social and psychological) theories that are related to  
 +    * HCI (human computer interaction) 
 +    * virtual reality  
 +    * game interface  
 +    * education application interface 
 +    * i.e.,  
 +      * [[https://pathumpmgux.medium.com/15-user-experience-principles-and-theories-80f19877bd5|15 User Experience Principles and Theories]] 
 +        * Fitt’s Law: size matters 
 +        * Miller’s Law 
 +        * Zeigarnik Effect: your accomplishment in progression 
 +        * Hick’s Law: the number of choices  
 +          * [[https://uxmag.com/articles/5-cognitive-psychology-theories-that-contribute-to-the-quality-of-ux-design]] 
 +        * Postel’s Law: ridiculous phone number input ui 
 +      * [[https://livesession.io/blog/cognitive-psychology-theories/|Cognitive psychology theories related to UI]] 
 +        * Schema theory  
 +        * Visual Perception Theories: gestalt psychology 
 +          * https://uxplanet.org/gestalt-theory-for-ux-design-principle-of-proximity-e56b136d52d1 
 +  * Find at least two research articles that incorporated the above theories 
 +    * Summarize each article   
 +  * Building hypotheses based on the above theories (in relation to your project (interests))  
 +---- 
 +  * Sage (From the library) 
 +    * user interface 
 +    * virtual reality 
 +    * hypothesis 
 +    * . . . .  
 +    * [[https://journals-sagepub-com-ssl.openlink.ajou.ac.kr:8443/action/doSearch?content=articlesChapters&countTerms=true&target=default&field1=AllField&text1=user+interface&field2=AllField&text2=virtual+reality&field3=AllField&text3=ux+theory&field4=AllField&text4=user+experience&field5=AllField&text5=hypothesis+test&Ppub=&Ppub=&AfterYear=2009&BeforeYear=2022&earlycite=on&access=user|Search result]] 
 +====== Theories, hypothesis test ====== 
 +[[:Theories]] 
 +[[:Research Question]] 
 +[[:Hypothesis]] 
 + 
c/g/mrm/2022/week03.txt · Last modified: 2022/03/29 12:27 by hkimscil

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