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c:mt:2017:schedule [2017/04/27 10:41] – [Week09 (April 27, May 1)] hkimscilc:mt:2017:schedule [2018/02/19 22:01] (current) hkimscil
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 In the meantime, lectures about [[:Theories]] will be provided. In the meantime, lectures about [[:Theories]] will be provided.
  
-{{youtube>xvVaTy8mQrg}} +{{youtube>xvVaTy8mQrg?small}} 
-{{youtube>gEVQQp3gwX0}} +{{youtube>gEVQQp3gwX0?small}} 
-{{youtube>RU0zEGWp56Y}}+{{youtube>RU0zEGWp56Y?small}}
  
 반려견행동전문가 = canine behaviorism professional  반려견행동전문가 = canine behaviorism professional 
-{{youtube>eu6jrYuCoTc}}+{{youtube>eu6jrYuCoTc?small}}
  
 </WRAP> </WRAP>
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 <WRAP half column> <WRAP half column>
 ===== ideas and concepts  ===== ===== ideas and concepts  =====
 +===== 4조 =====
 +일인미디어 이용에 관한 아이디어 - 일인미디어 이용과 후원 현상을 설명할 수 있는 아이디어 
 +  * 사회적실제감
 +  * 준사회적관계
 +  * 사회적교환이론
 +  * 이타주의 
 +  * 집단적개인화/개인적집단화
 +===== 7조 =====
 +게임회사의 마케팅 - 수익창출 구조에 관한 연구
 +  * 게임회사가 잘 되기 위해서는?
 +    * 내적요소
 +      * 재무구조 등
 +      * 제품(게임)특성
 +    * 외적요소
 +      * 사용자
 +      * 경제상황
 +      * 규제
 +  * 위의 요소 군을 고려한 연구문제 도출
 +    * 사용자특성과 제품특성
 +      * 사용자:재미
 +      * 사용자:몰입성
 +      * 사용자:사회적규범
 +      * 제품:장르
 +      * 제품:스토리구조
 +      * 제품:상호작용
 +      * 제품:규범(게임내)
 +===== 11조 =====
 +PPL 
 +  * PPL과 관련된 이론이나 아이디어는 빈곤할 수 있으므로
 +  * 광고와 관련된 이론과 접목하여 
 +  * **"게임 환경에서의 광고"**
 +    * 관여단체(주체) - see [[wp>In-game_advertising]]
 +      * Game industry
 +      * Users
 +      * Advertising industry 
 +  * through 
 +    * brand integration, 
 +    * embedded marketing, 
 +    * recruitment tools, 
 +    * edutainment . . . . 
 +    * **advertising within a game itself**.
 </WRAP> </WRAP>
 <WRAP half column> <WRAP half column>
 +===== 12조 =====
 +뉴미디어환경에서의 선거전략 - 정치커뮤니케이션 
 +see [[:Political Communication Theory]]
 +[[https://scholar.google.co.kr/scholar?q=%EC%84%A0%EA%B1%B0%EC%A0%84%EB%9E%B5+%EB%84%A4%EA%B1%B0%ED%8B%B0%EB%B8%8C+%EC%BA%A0%ED%8E%98%EC%9D%B8&btnG=&hl=ko&as_sdt=0%2C5&as_vis=1|선거전략 네거티브 캠페인 서치 결과]] in Google Scholar
 +
 +===== 9조 =====
 +[[https://scholar.google.co.kr/scholar?q=%EB%B8%8C%EB%9E%9C%EB%93%9C%EB%A7%88%EC%BC%80%ED%8C%85+sns&btnG=&hl=ko&as_sdt=0%2C5&as_vis=1|브랜드마케팅 sns]]
 +
 +===== 2조 =====
 +스포츠 매니지먼트 
 +스포츠 데이터 시각화
 +===== 3조 =====
 +소비자 - 브랜드 간의 관계 
 +  * 제품유형에 따른 
 +  * 그룹 소비
 +  * 개인 소비
 +    * mass consumption vs 
 +    * elitism-group consumption
 +  * 구전효과 
 +  * Opinion Leader
 +  * [[:Diffusion theory]] 
 +===== 6조 =====
 +모바일 광고전략
 +  * 관여도 연구
 +  * 사회적판단 이론
 +  * 정교화가능성 이론
 ===== Assignment ===== ===== Assignment =====
 </WRAP> </WRAP>
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 <WRAP half column> <WRAP half column>
 ===== ideas and concepts  ===== ===== ideas and concepts  =====
 +{{:42241_14.pdf|Theories of Computer Mediated Communication and Interpersonal Relations}} 
 +Theories in Persuasion 
 +  * [[:Social Judgment Theory]]
 +  * [[:Elaboration Likelihood Model]]
 +  * [[:Cognitive Dissonance]]
  
 +  * [[:Agenda Setting Theory]]
 +    * How come you not see how kettles and pigs are raised and killed?
 +    * Why do people blame smoker **more heavily** than auto-repair center in super market parking facilities?
 +    * --> This leads to [[:Agenda Setting Theory#관련이론_media_framing]] and [[:Agenda Setting Theory#관련이론_priming_effects]]
 +
 +  * [[:Social Learning Theory]]
 +  * [[:Social Comparison]]
 </WRAP> </WRAP>
 <WRAP half column> <WRAP half column>
 ===== Assignment ===== ===== Assignment =====
 +시험범위 - 다음 주 월요일
 +  * Using refworks
 +  * [[:Diffusion Theory]] [[:Diffusion of Innovations]]
 +  * [[:Social Learning Theory]][[:Social Cognitive Theory]]
 +  * {{:42241_14.pdf|Theories of Computer Mediated Communication and Interpersonal Relations}} 
 +  * [[:Social Judgment Theory]]
 +  * [[:Elaboration Likelihood Model]]
 +  * [[:Cognitive Dissonance]]
 +  * [[:Agenda Setting Theory]]
 +  * [[:Media Framing]]
 +  * [[:Priming Effects]]
 +
 </WRAP> </WRAP>
  
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 <WRAP half column> <WRAP half column>
 ===== Assignment ===== ===== Assignment =====
 +May, 29 Quiz 
 </WRAP> </WRAP>
  
 ====== Week14 (June 1, 5) ====== ====== Week14 (June 1, 5) ======
 <WRAP half column> <WRAP half column>
-Group Presentation+Theories in CMC and technology  
 +  * [[:cues-filtered-out_approaches]] 
 +    * Social presence theory 
 +    * Lack of social context cues 
 +    * Media richness 
 +    * SIDE ([[:SIDE|The Social Identity Model of Deindividuation Effects]]) 
 +  * [[:Social Information Processing]] 
 +  * [[:Hyperpersonal Model]] 
 +  * Health communication related -- technology  
 +  * [[:cultivation theory]]
 </WRAP> </WRAP>
  
 ====== Week15 (June 8, 12) ====== ====== Week15 (June 8, 12) ======
 <WRAP half column> <WRAP half column>
-Group Presentation+<del>Group Presentation</del> 
 +  - describe your academic interests in detail 
 +    - explain issues and problems about your interests 
 +  - find out relevant research works based on (good) keywords and tags  
 +  - summarize what the research is about (this should be based on ideas and theories, which give us a coherent body) 
 +  - elaborate how these works are related to your interests and shed a light on the phenomena of your interests 
 </WRAP> </WRAP>
 ====== Week16 (June 15, 19) ====== ====== Week16 (June 15, 19) ======
c/mt/2017/schedule.1493259070.txt.gz · Last modified: 2017/04/27 10:41 by hkimscil

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