g
game related topics in g space.
- making games
- UI, reward system:
- plot planning (for certain types of games such as TLOU)
- Multiplayer games (MMORPG, RPG, . . . .):
- Interactions among users: Social psychology
- Building community: behavioral economics, sociology, anthropology, transaction cost theory
- users
- reward + spending system
- recognition among users or in user community
g.txt · Last modified: by hkimscil
