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c:mt:2016:lecturer_note

1조. 2016/04/19 10:17 class:mt:2016:group_01 ? yijkyun (current)
2조. 2016/04/19 09:02 class:mt:2016:group_02 ? juh22222 (current)
3조. 2016/04/19 10:29 class:mt:2016:group_03 ? idongk530 (current)
4조. 2016/04/05 20:09 class:mt:2016:group_04 ? dmsrud7817 (current)
5조. 2016/04/19 10:34 class:mt:2016:group_05 ? aragon1105 (current)
6조. 2016/03/31 00:53 class:mt:2016:group_06 ? carrot7 (current)

커뮤니케이션 북스 리딩 패킷 검색: 미디어이론, 2016 Spring - 공동구매

이론이란 무엇인가?(첫눈에 반한 (2012개정판))_1장

커뮤니케이션 이론의 지형: 커뮤니케이션 연구 전통(첫눈에 반한 (2012개정판))_2장
탐구 분야

  1. Violence in (on-line) Games, on-line environment, mass media
  2. Addiction in Games, Computer (the Internet)
  3. Diffusion of Innovation (Samsung vs. Apple: Why do they differ from each other?)
  4. Social network analysis
  5. Social media and social changes (or movement)
  6. Persuasion in new media (Social media and marketing)
  7. Social norms in online environment, game environment
  8. Formation of public opinion influenced by mass media, new media
  9. Big data and their influence (social political impacts)
  10. Journalism
c/mt/2016/lecturer_note.txt · Last modified: 2016/07/01 14:58 by hkimscil

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